People hit walls, they get bored, they reach the limit of their technical skills, etc. Mostly because it takes a lot of time and effort, and also it takes a lot of trial and error, and willingness to explore and exploit and reserve engineer every nook and cranny of a machine. We still do not have a state of near perfect emulation, like the older and first emulators have been able to achieve. It took a LONG time to perfect and understand PlayStation 1 emulation, as well as the best way to design future emulators and so on and so forth. The math probably involves variables that multiply enormously. It takes power to emulate powerful machines. They do not speak the same language as x86 and 圆4 CPU's that we use in home PC's today. They have very powerful CPU's that in most, if not all cases, are custom made. Modern game consoles are complex machines in their own right. However Playstation,N64, Saturn and every game console since has turned emulation into an entirely NEW ballgame. People's home PC's kept up with the power demands easily with a little help from Moor's Law. When it came to simple 8-bit machines and even 16-bit machines, this wasn't a huge problem. The whole point of using an emulator is that you are configuring your computer to imitate the gaming machine you desire to use. You can not compare PC games to Console games running in an emulator. If your system is throttling there isn't anything you can do except find a way to disable the feature with either some kind of software, or by changing BIOS settings, or something like that. Even tho today's mobile CPUs and GPUs are tailored for the task, they are still gonna have heat issues. This is a protection method to guard against your machine become unstable or worse (meltdown). If you truly are getting sub-par performance from your machine even with dual-core options forced on in the emulator your machine may be throttling itself. In order to get the best performance you gotta run your CPU at full speed - something that can still be a challenge for a lot of laptops and their GPU's when running that kind of hardware in small confined spaces. First and foremost, although gaming on laptop computers has really advanced by leaps and bounds these past fiv eor ten years, it is not always going to be perfect.
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